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Daily Archives: August 9, 2011

Maya Bevel Plus and Curve Fillet Tutorial

Posted on August 9, 2011 by Jonas Avrin
2

Find Out How to Turn Custom Text to Realistic Metallic Objects


   

This is for those of you interested in working with custom curves exported from Illustrator or created in Maya to make a custom logo or raised text for a reel or for work. I’m actually doing this type of thing for some extra cash and maybe I will throw a little into my demo reel at some point just to have some more professional looking animated text. Have fun, and I hope you find it useful! You can even download the curves to get started. Read on!

   

This:

   

custom curves

   

To this:

   

   

Continue reading →

 
Posted in 3D, Maya, Modeling, python | Tagged bevel, fillet, logo, Maya, mentalray, metallica, Modeling, nurbs, polys, text, vray | 2 Replies

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