I took the VRay shader library from what Oliver Markowski, creator of Full Blown Images, compiled and married it with the shader warehouse resources provided by Sunday Pipeline, took out this and that, renamed, dusted off, and reorganized everything. All assets were renamed according to strict naming convention to minimize confusion and to facilitate faster searching. All this on my free time, which I’ve had quite a lot the past few days. Well, go ahead and grab it because it’s quite a library to have in your arsenal. It’s all free to use.
Sunday Pipeline is the way to go. If you haven’t installed it yet, head over there, read up on it, and give it a try. They are updating it with new scripts often. It’s a simplified asset manager that houses everything from shaders to geometry to a script repo, and best of all, programmed in Python.
I’ll be updating this .rar from time to time now with VRay shaders from the internet and what I create or use on my own.