Anatomy for rigging and modeling with Jeff Hesser was an event hosted online by Rigging Dojo just the other night. Improve your work and understanding of joint movement in the Human Body. A must see if you’re a TD, Animator, or Modeler. Follow Rigging Dojo to find out about more events like this in the near future.
Vokle is a place for live webcasts and is very integrated with social media websites so it’s easy to share with your friends interesting events. During this event Jeff had his rig that he created while at Rigging Dojo on the webcast showing people human motion and anatomy. He has unbelievable depth of knowledge on what drives our bodies underneath the surface. Seeing and learning anatomy like this is absolutely essential to creating believable animation and rigs that make creatures/characters move in a natural way.
Here are some links to what I think are major resources in learning anatomy traditionally and in a 3d atmosphere.
Books:
- Stephen Rogers Peck – Atlas Human Anatomy
- Human Anatomy for Artists: The Elements of Form – Eliot Goldfinger
- Master Class in Figure Drawing – Robert Beverly Hale, Terence Coyle
- Artistic Anatomy Dr. Paul Richer, Robert Beverly Hale
Web:
