Modular Character System – Feature Demo from Jan Berger on Vimeo.

This blows me away.  It’s got a lot of things riggers love plus what animators need.  I believe at first look it’s a strong tool, but may be a little unintuitive for animators to figure out at first.  When it comes to posing, scaling, squash and stretch, matching, foot control, IK, and FK animation, it looks like a breeze.  The rig seems so easy to set up with kinematics built in and readily customizable along any stage of the animation process given its modularity.